Voxel & Game programming
InnerFire
InnerFire is an action adventure game made while my last year at school with a team of six peoples.
As sole developper on this project realized in blueprint. I worked on the main part of the
features available in game as :
-Charater controller
-Climbing system
-AI (BlackBoard & BehaviorTree)
-Moving Environment
-Interactions Systems
-Developping tools for designers







Members of the team :
Maxime Sanchez - LD/Cinematics - https://maximesanchez98.wixsite.com/my-site-4
Cédric Francisco - Characters/Animator - https://www.artstation.com/yenedesign
Benjamin Bertato - Environments/Props - https://www.artstation.com/bertato
Arthur Sirech - Environment/Lighting - https://www.artstation.com/arthursirech8
Thomas Pezzoli - Props/Sound Design - https://www.artstation.com/thomaspz