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Voxel & Game programming
RPG Voxel Project (Work in progress)
I made a prototype to learn more about
combat, dialog and quests systems.
I also modelized a voxel asset pack
inspired from an old student project.
All characters has been realized on the same skeleton to share animations.






I designed few trees on two scales with details to avoid repetitions and have a certains environment depth with only a few assets.


I made a basic asset pack who permit to experiment multiples gameplays to learn more on programming with visual to be more polished.




As my actual project, i would add some features to it to complete the experience as :
- Improved combat system
- Mounts
- Craft & trading
- Procedural generation
- Multiplayer
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